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| Pilot |
| Pilot |
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− | | If another member of your crew is rendered |
+ | | If another member of your crew is rendered unconscious through combat then you may pick up and use any weapon they were carrying until the danger has passed, even if you do not have the requisite skill. This allows you while standing over the crew member to make use of the covering fire skill until they are moved back to safety, showing your dedication and willingness to risk all for your crew, at the end of the danger you will fall unconscious for 10 minutes or until suitable role play is used to wake you. |
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| Friends in Low Places |
| Friends in Low Places |
Revision as of 21:19, 1 April 2018
Generic Virtuoso Skills.
Virtuoso
Skill |
Cost | Prerequisites | Description |
---|---|---|---|
Generic – Sophistication | |||
Card Shark | 2 | 2 Sophistication | You,are expertly good at the card table; this will have various beneficial,effects during downtime. |
Contacts [X] | 2 | 2 Sophistication | Once per event you may call upon your contacts for a relevant favour and they may assist you
in downtime.,You may purchase Contacts multiple times choosing different types each time. |
Generic – Survival | |||
Survival Mastery | 4 | Survival | You are well versed in Survival and even if another Survivalist has covered their tracks you can still track them. You are pretty much immune to routine environmental and adverse conditions. |
Generic – Conceal | |||
Sly as a Fox | 3 | Conceal | You may,conceal two small weapons (such as daggers or pistols) or items about your,person rather than just one. |
Generic - Hero | |||
Big Damn Shiny Hero | 0 | You can sacrifice your character with no chance
of reprieve to accomplish a goal in true heroic fashion. Please seek a Ref before use. | |
Too Pretty to Die | 6 | Big Damn Shiny Hero | Increases your store of Luck points by 1. |
Generic – Crew | |||
War Stories | 2 | Pilot | If another member of your crew is rendered unconscious through combat then you may pick up and use any weapon they were carrying until the danger has passed, even if you do not have the requisite skill. This allows you while standing over the crew member to make use of the covering fire skill until they are moved back to safety, showing your dedication and willingness to risk all for your crew, at the end of the danger you will fall unconscious for 10 minutes or until suitable role play is used to wake you. |
Friends in Low Places | 6 | Contacts, Pilot | You have friends on the streets and spaceports
across the ‘Verse. Once per event you may call upon your contacts for a relevant favour. |
Generic - Tough | |||
Iron Body | 6 | Stun Resistance or Tough X 2 | You may ignore the Stun,effect call once per day (with Stun Resistance this means you can do this,twice a day) |
Lung Capacity | 6 | Tough | By roleplaying holding your breath you may operate for three minutes (3 minutes),without breathing; this makes you immune to some Gas calls and allows you to,survive in areas where others would suffocate. |
Generic - Forger | |||
Improved Forger | 8 | Forgery | You,are an expert Forger: passable fakes and cons can be done in your sleep and,with little to no cost. Almost-perfect jobs are mundane for you. Perfect,performance is now obtainable with the right skills and resources. |
Generic - Forensic's | |||
Improved Forensic Analysis | 8 | Forensic Analysis | You are an expert Analyst, able to glean far more information and deduce more,links |
Generic - Open Lock | |||
Whatever is to Hand | 6 | Open Lock | Once per day you may open a lock without having lock-picks or,system-bypass tools. |